Film

A 24-post collection

Serenity

By Matthew Hunter |  Sep 30, 2005  |

Let me begin by setting the stage a little, and telling you about me. There’s not much about me that’s relevant to a movie review, but because Serenity originated from a television series, this preface is necessary: I don’t watch a lot of television.

Perhaps that doesn’t get the point across. The last television series I followed regularly was Babylon 5, which ended in the last century. Cable news programs persisted until 2 years ago, but they also reached the end of my patience. So, in order for me to see a television series, it needs to be available on DVD, and it needs to have generated enough interest for me to have noticed… and then it needs to be good enough to deserve a permanent copy.

Revenge of the Sith

By Matthew Hunter |  May 19, 2005  |

There’s not a lot that can be said about this movie. It’s probably the best of the prequels, but that’s not saying much. In fact, the best thing that can be said about this movie is that it doesn’t suck. I enjoyed most of it, although some moments were severely wince-inducing.

The lightsaber battles were a minor disappointment, with camera tricks and plot events being used to “explain” the outcome rather than actual skill, but they weren’t awful. The central drama of the story was handled fairly well, albeit the acting could have been better.

Star Wars I: The Phantom Menace

By Matthew Hunter |  May 19, 2005  |

Star Wars: The Phantom Menace was almost universally panned by fans of the original trilogy, and deservedly so. Hopes, and expectations, were high following the smashing success of the earlier films and the intervening two-decade improvement in technology. What the fans received was not what they had desired: a children’s movie that replaced many of the most popular elements with a cute kid and a racist portrayal of a repulsive amphibian.

I, Robot

By Matthew Hunter |  Jul 16, 2004  |

I would not classify this as an adaptation of “I, Robot” for Asimov purists. Rather, it’s an action-adventure set in Asimov’s universe that happens to draw upon some of the characters from the stories. But as a stand-alone story, it’s remarkably well done, better than most of what Hollywood produces by leaps and bounds. If the success of Lord of the Rings inspired this movie to cash in on the perceived new market, it worked and it worked well.

Crouching Tiger, Hidden Dragon

By Matthew Hunter |  May 14, 2004  |

Crouching Tiger, Hidden Dragon is an early attempt to bring foreign films – specifically, the Chinese kung fu fantasy – to an American audience with high production values and more sophisticated plotting than the usual chopsui. It succeeds admirably, and was justly recognized with multiple awards.

As a fan of chopsui, I was not disappointed. The kung fu is powerful in this movie. Although much is fast, it is not too fast to follow, and the camerawork does an excellent job of maintaining a smooth visual continuity that showcases even the more complex fighting. The fighting utilitizes a variety of weaponry, without skimping on the unarmed combat, and there are several brilliant sequences. Unfortunately, the movie also suffers from an overuse of wirework and flight sequences; while those are to some extent a tradition in the genre, it’s not a tradition that I approve of. Such scenes only mildly detract from the rest, however.

Innocence

By Matthew Hunter |  Apr 26, 2004  | anime

Innocence is a sequel to the popular anime Ghost in the Shell . And it’s a sequel that gives the lie to sequelitis: Innocence may even surpass it’s predecessor.

Fans of Ghost in the Shell will recognize Batou, who returns in the sequel as the solemn, philosophical cyborg cop. Since the disappearance of the Major, his partner, he has withdrawn further and further into himself. He’s assigned a new partner and put on a case involving robots that are killing their human owners and committing suicide. As you might expect, this is used as an opportunity to explore some of the same themes as before. When we learn to manipulate the senses and memories of other human beings, how can you really know what’s real? What is it that makes a person human, if their body is merely a biological machine? What happens when the machines stop acting like machines, and start acting like humans?

Firefly

By Matthew Hunter |  Apr 14, 2004  |

Firefly is a TV series that ran for a single short season (12 episodes) before being canceled. The driving force behind it’s creation was Joss Whedon, and it’s received rave reviews from lots of libertarian types. As such, I thought I’d give it a try.

The series is set in the far future, focusing on the Firefly-class spacecraft Serenity and it’s crew of criminals, smugglers, and generally ornery types. One of the recurring villians is the Alliance, which did some conquering in the backstory and in the series present plays the role of overbearing, aggressive government. If that wasn’t enough to ensure a boycott from the politically-correct crowd, one of the recurring characters is a prostitute and the leading character casually shoots a cop during one of the early episodes.

Kindred the Embraced

By Matthew Hunter |  Apr 4, 2004  |

Kindred: The Embraced is something I think was fairly unique in its time… a television series (or, arguably, soap opera) based on a roleplaying game. Specifically, based on White Wolf’s Storyteller system, the first game in which was Vampire: The Masquerade. As you might expect from such a humble beginning, this series wasn’t exactly the best thing on TV. Even so, it wasn’t awful.

The series lasted for 6 episodes and was not renewed. It did well enough to be issued on tape, and then reissued on DVD a few years later. I suspect most people buying the tapes and DVDs are people who like the roleplaying game, rather than people who watched the show.

Vampire Hunter D

By Matthew Hunter |  Mar 17, 2004  | anime

Fans of the vampire genre and anime have both embraced Vampire Hunter D, the tale of a conflicted vampire hunter in a far-future world where a nobility made up of vampires rule a distinctly more supernatural and dangerous earth. A bizarre mix of magic and technology allows humans to hold their own against the monsters, but when especially powerful monsters are involved, they must turn to the specialists. Want to know about vampires? Ask a vampire hunter.

Vampire Hunter D: Bloodlust

By Matthew Hunter |  Feb 27, 2004  |

If Vampire Hunter D was an excuse for a high “cool factor”, Bloodlust turns the cool factor up to 11 and adds moral ambiguity, a much longer runtime, better art, and much improved dialog. Perhaps the best way to describe this sequel is simply this: everything you liked about the first one is present in the sequel, and there are a lot of really good additions that bring depth and quality to the sequel. What the original could be understood to have if you read between the lines is made explicit here.

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